During this class, students will learn how to expand a concept design through wireframing. Students will explore the use of wireframing as a sketching mechanism and thinking tool for user interface design, and will become familiar with the relationship between UI controls and user goals. We'll explore when and how to use wireframing in the larger design process, and how wires can be used for research and collaboration purposes.
At the end of this class, students will have the ability to translate concept design (requirements, use cases, scenarios and storyboards) into cohesive wireframes that illustrate and explore interaction, flow, and information architecture.
I graduated from the Interaction Design and Social Entrepreneurship program at the Austin Center for Design, focused on using human-centered design techniques to tackle social problems. I've done graphic, service, and UX design for companies big and small. My portfolio is at sodelightful.com.